WebGL2
Rendering
Context
: { ACTIVE_ATTRIBUTES
: number; ACTIVE_TEXTURE
: number; ACTIVE_UNIFORMS
: number; ACTIVE_UNIFORM_BLOCKS
: number; ALIASED_LINE_WIDTH_RANGE
: number; ALIASED_POINT_SIZE_RANGE
: number; ALPHA
: number; ALPHA_BITS
: number; ALREADY_SIGNALED
: number; ALWAYS
: number; ANY_SAMPLES_PASSED
: number; ANY_SAMPLES_PASSED_CONSERVATIVE
: number; ARRAY_BUFFER
: number; ARRAY_BUFFER_BINDING
: number; ATTACHED_SHADERS
: number; BACK
: number; BLEND
: number; BLEND_COLOR
: number; BLEND_DST_ALPHA
: number; BLEND_DST_RGB
: number; BLEND_EQUATION
: number; BLEND_EQUATION_ALPHA
: number; BLEND_EQUATION_RGB
: number; BLEND_SRC_ALPHA
: number; BLEND_SRC_RGB
: number; BLUE_BITS
: number; BOOL
: number; BOOL_VEC2
: number; BOOL_VEC3
: number; BOOL_VEC4
: number; BROWSER_DEFAULT_WEBGL
: number; BUFFER_SIZE
: number; BUFFER_USAGE
: number; BYTE
: number; CCW
: number; CLAMP_TO_EDGE
: number; COLOR
: number; COLOR_ATTACHMENT0
: number; COLOR_ATTACHMENT1
: number; COLOR_ATTACHMENT10
: number; COLOR_ATTACHMENT11
: number; COLOR_ATTACHMENT12
: number; COLOR_ATTACHMENT13
: number; COLOR_ATTACHMENT14
: number; COLOR_ATTACHMENT15
: number; COLOR_ATTACHMENT2
: number; COLOR_ATTACHMENT3
: number; COLOR_ATTACHMENT4
: number; COLOR_ATTACHMENT5
: number; COLOR_ATTACHMENT6
: number; COLOR_ATTACHMENT7
: number; COLOR_ATTACHMENT8
: number; COLOR_ATTACHMENT9
: number; COLOR_BUFFER_BIT
: number; COLOR_CLEAR_VALUE
: number; COLOR_WRITEMASK
: number; COMPARE_REF_TO_TEXTURE
: number; COMPILE_STATUS
: number; COMPRESSED_TEXTURE_FORMATS
: number; CONDITION_SATISFIED
: number; CONSTANT_ALPHA
: number; CONSTANT_COLOR
: number; CONTEXT_LOST_WEBGL
: number; COPY_READ_BUFFER
: number; COPY_READ_BUFFER_BINDING
: number; COPY_WRITE_BUFFER
: number; COPY_WRITE_BUFFER_BINDING
: number; CULL_FACE
: number; CULL_FACE_MODE
: number; CURRENT_PROGRAM
: number; CURRENT_QUERY
: number; CURRENT_VERTEX_ATTRIB
: number; CW
: number; DECR
: number; DECR_WRAP
: number; DELETE_STATUS
: number; DEPTH
: number; DEPTH24_STENCIL8
: number; DEPTH32F_STENCIL8
: number; DEPTH_ATTACHMENT
: number; DEPTH_BITS
: number; DEPTH_BUFFER_BIT
: number; DEPTH_CLEAR_VALUE
: number; DEPTH_COMPONENT
: number; DEPTH_COMPONENT16
: number; DEPTH_COMPONENT24
: number; DEPTH_COMPONENT32F
: number; DEPTH_FUNC
: number; DEPTH_RANGE
: number; DEPTH_STENCIL
: number; DEPTH_STENCIL_ATTACHMENT
: number; DEPTH_TEST
: number; DEPTH_WRITEMASK
: number; DITHER
: number; DONT_CARE
: number; DRAW_BUFFER0
: number; DRAW_BUFFER1
: number; DRAW_BUFFER10
: number; DRAW_BUFFER11
: number; DRAW_BUFFER12
: number; DRAW_BUFFER13
: number; DRAW_BUFFER14
: number; DRAW_BUFFER15
: number; DRAW_BUFFER2
: number; DRAW_BUFFER3
: number; DRAW_BUFFER4
: number; DRAW_BUFFER5
: number; DRAW_BUFFER6
: number; DRAW_BUFFER7
: number; DRAW_BUFFER8
: number; DRAW_BUFFER9
: number; DRAW_FRAMEBUFFER
: number; DRAW_FRAMEBUFFER_BINDING
: number; DST_ALPHA
: number; DST_COLOR
: number; DYNAMIC_COPY
: number; DYNAMIC_DRAW
: number; DYNAMIC_READ
: number; ELEMENT_ARRAY_BUFFER
: number; ELEMENT_ARRAY_BUFFER_BINDING
: number; EQUAL
: number; FASTEST
: number; FLOAT
: number; FLOAT_32_UNSIGNED_INT_24_8_REV
: number; FLOAT_MAT2
: number; FLOAT_MAT2x3
: number; FLOAT_MAT2x4
: number; FLOAT_MAT3
: number; FLOAT_MAT3x2
: number; FLOAT_MAT3x4
: number; FLOAT_MAT4
: number; FLOAT_MAT4x2
: number; FLOAT_MAT4x3
: number; FLOAT_VEC2
: number; FLOAT_VEC3
: number; FLOAT_VEC4
: number; FRAGMENT_SHADER
: number; FRAGMENT_SHADER_DERIVATIVE_HINT
: number; FRAMEBUFFER
: number; FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
: number; FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
: number; FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
: number; FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
: number; FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
: number; FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
: number; FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
: number; FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
: number; FRAMEBUFFER_ATTACHMENT_RED_SIZE
: number; FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
: number; FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
: number; FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
: number; FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
: number; FRAMEBUFFER_BINDING
: number; FRAMEBUFFER_COMPLETE
: number; FRAMEBUFFER_DEFAULT
: number; FRAMEBUFFER_INCOMPLETE_ATTACHMENT
: number; FRAMEBUFFER_INCOMPLETE_DIMENSIONS
: number; FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
: number; FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
: number; FRAMEBUFFER_UNSUPPORTED
: number; FRONT
: number; FRONT_AND_BACK
: number; FRONT_FACE
: number; FUNC_ADD
: number; FUNC_REVERSE_SUBTRACT
: number; FUNC_SUBTRACT
: number; GENERATE_MIPMAP_HINT
: number; GEQUAL
: number; GREATER
: number; GREEN_BITS
: number; HALF_FLOAT
: number; HIGH_FLOAT
: number; HIGH_INT
: number; IMPLEMENTATION_COLOR_READ_FORMAT
: number; IMPLEMENTATION_COLOR_READ_TYPE
: number; INCR
: number; INCR_WRAP
: number; INT
: number; INTERLEAVED_ATTRIBS
: number; INT_2_10_10_10_REV
: number; INT_SAMPLER_2D
: number; INT_SAMPLER_2D_ARRAY
: number; INT_SAMPLER_3D
: number; INT_SAMPLER_CUBE
: number; INT_VEC2
: number; INT_VEC3
: number; INT_VEC4
: number; INVALID_ENUM
: number; INVALID_FRAMEBUFFER_OPERATION
: number; INVALID_INDEX
: number; INVALID_OPERATION
: number; INVALID_VALUE
: number; INVERT
: number; KEEP
: number; LEQUAL
: number; LESS
: number; LINEAR
: number; LINEAR_MIPMAP_LINEAR
: number; LINEAR_MIPMAP_NEAREST
: number; LINES
: number; LINE_LOOP
: number; LINE_STRIP
: number; LINE_WIDTH
: number; LINK_STATUS
: number; LOW_FLOAT
: number; LOW_INT
: number; LUMINANCE
: number; LUMINANCE_ALPHA
: number; MAX
: number; MAX_3D_TEXTURE_SIZE
: number; MAX_ARRAY_TEXTURE_LAYERS
: number; MAX_CLIENT_WAIT_TIMEOUT_WEBGL
: number; MAX_COLOR_ATTACHMENTS
: number; MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
: number; MAX_COMBINED_TEXTURE_IMAGE_UNITS
: number; MAX_COMBINED_UNIFORM_BLOCKS
: number; MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
: number; MAX_CUBE_MAP_TEXTURE_SIZE
: number; MAX_DRAW_BUFFERS
: number; MAX_ELEMENTS_INDICES
: number; MAX_ELEMENTS_VERTICES
: number; MAX_ELEMENT_INDEX
: number; MAX_FRAGMENT_INPUT_COMPONENTS
: number; MAX_FRAGMENT_UNIFORM_BLOCKS
: number; MAX_FRAGMENT_UNIFORM_COMPONENTS
: number; MAX_FRAGMENT_UNIFORM_VECTORS
: number; MAX_PROGRAM_TEXEL_OFFSET
: number; MAX_RENDERBUFFER_SIZE
: number; MAX_SAMPLES
: number; MAX_SERVER_WAIT_TIMEOUT
: number; MAX_TEXTURE_IMAGE_UNITS
: number; MAX_TEXTURE_LOD_BIAS
: number; MAX_TEXTURE_SIZE
: number; MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
: number; MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
: number; MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
: number; MAX_UNIFORM_BLOCK_SIZE
: number; MAX_UNIFORM_BUFFER_BINDINGS
: number; MAX_VARYING_COMPONENTS
: number; MAX_VARYING_VECTORS
: number; MAX_VERTEX_ATTRIBS
: number; MAX_VERTEX_OUTPUT_COMPONENTS
: number; MAX_VERTEX_TEXTURE_IMAGE_UNITS
: number; MAX_VERTEX_UNIFORM_BLOCKS
: number; MAX_VERTEX_UNIFORM_COMPONENTS
: number; MAX_VERTEX_UNIFORM_VECTORS
: number; MAX_VIEWPORT_DIMS
: number; MEDIUM_FLOAT
: number; MEDIUM_INT
: number; MIN
: number; MIN_PROGRAM_TEXEL_OFFSET
: number; MIRRORED_REPEAT
: number; NEAREST
: number; NEAREST_MIPMAP_LINEAR
: number; NEAREST_MIPMAP_NEAREST
: number; NEVER
: number; NICEST
: number; NONE
: number; NOTEQUAL
: number; NO_ERROR
: number; OBJECT_TYPE
: number; ONE
: number; ONE_MINUS_CONSTANT_ALPHA
: number; ONE_MINUS_CONSTANT_COLOR
: number; ONE_MINUS_DST_ALPHA
: number; ONE_MINUS_DST_COLOR
: number; ONE_MINUS_SRC_ALPHA
: number; ONE_MINUS_SRC_COLOR
: number; OUT_OF_MEMORY
: number; PACK_ALIGNMENT
: number; PACK_ROW_LENGTH
: number; PACK_SKIP_PIXELS
: number; PACK_SKIP_ROWS
: number; PIXEL_PACK_BUFFER
: number; PIXEL_PACK_BUFFER_BINDING
: number; PIXEL_UNPACK_BUFFER
: number; PIXEL_UNPACK_BUFFER_BINDING
: number; POINTS
: number; POLYGON_OFFSET_FACTOR
: number; POLYGON_OFFSET_FILL
: number; POLYGON_OFFSET_UNITS
: number; QUERY_RESULT
: number; QUERY_RESULT_AVAILABLE
: number; R11F_G11F_B10F
: number; R16F
: number; R16I
: number; R16UI
: number; R32F
: number; R32I
: number; R32UI
: number; R8
: number; R8I
: number; R8UI
: number; R8_SNORM
: number; RASTERIZER_DISCARD
: number; READ_BUFFER
: number; READ_FRAMEBUFFER
: number; READ_FRAMEBUFFER_BINDING
: number; RED
: number; RED_BITS
: number; RED_INTEGER
: number; RENDERBUFFER
: number; RENDERBUFFER_ALPHA_SIZE
: number; RENDERBUFFER_BINDING
: number; RENDERBUFFER_BLUE_SIZE
: number; RENDERBUFFER_DEPTH_SIZE
: number; RENDERBUFFER_GREEN_SIZE
: number; RENDERBUFFER_HEIGHT
: number; RENDERBUFFER_INTERNAL_FORMAT
: number; RENDERBUFFER_RED_SIZE
: number; RENDERBUFFER_SAMPLES
: number; RENDERBUFFER_STENCIL_SIZE
: number; RENDERBUFFER_WIDTH
: number; RENDERER
: number; REPEAT
: number; REPLACE
: number; RG
: number; RG16F
: number; RG16I
: number; RG16UI
: number; RG32F
: number; RG32I
: number; RG32UI
: number; RG8
: number; RG8I
: number; RG8UI
: number; RG8_SNORM
: number; RGB
: number; RGB10_A2
: number; RGB10_A2UI
: number; RGB16F
: number; RGB16I
: number; RGB16UI
: number; RGB32F
: number; RGB32I
: number; RGB32UI
: number; RGB565
: number; RGB5_A1
: number; RGB8
: number; RGB8I
: number; RGB8UI
: number; RGB8_SNORM
: number; RGB9_E5
: number; RGBA
: number; RGBA16F
: number; RGBA16I
: number; RGBA16UI
: number; RGBA32F
: number; RGBA32I
: number; RGBA32UI
: number; RGBA4
: number; RGBA8
: number; RGBA8I
: number; RGBA8UI
: number; RGBA8_SNORM
: number; RGBA_INTEGER
: number; RGB_INTEGER
: number; RG_INTEGER
: number; SAMPLER_2D
: number; SAMPLER_2D_ARRAY
: number; SAMPLER_2D_ARRAY_SHADOW
: number; SAMPLER_2D_SHADOW
: number; SAMPLER_3D
: number; SAMPLER_BINDING
: number; SAMPLER_CUBE
: number; SAMPLER_CUBE_SHADOW
: number; SAMPLES
: number; SAMPLE_ALPHA_TO_COVERAGE
: number; SAMPLE_BUFFERS
: number; SAMPLE_COVERAGE
: number; SAMPLE_COVERAGE_INVERT
: number; SAMPLE_COVERAGE_VALUE
: number; SCISSOR_BOX
: number; SCISSOR_TEST
: number; SEPARATE_ATTRIBS
: number; SHADER_TYPE
: number; SHADING_LANGUAGE_VERSION
: number; SHORT
: number; SIGNALED
: number; SIGNED_NORMALIZED
: number; SRC_ALPHA
: number; SRC_ALPHA_SATURATE
: number; SRC_COLOR
: number; SRGB
: number; SRGB8
: number; SRGB8_ALPHA8
: number; STATIC_COPY
: number; STATIC_DRAW
: number; STATIC_READ
: number; STENCIL
: number; STENCIL_ATTACHMENT
: number; STENCIL_BACK_FAIL
: number; STENCIL_BACK_FUNC
: number; STENCIL_BACK_PASS_DEPTH_FAIL
: number; STENCIL_BACK_PASS_DEPTH_PASS
: number; STENCIL_BACK_REF
: number; STENCIL_BACK_VALUE_MASK
: number; STENCIL_BACK_WRITEMASK
: number; STENCIL_BITS
: number; STENCIL_BUFFER_BIT
: number; STENCIL_CLEAR_VALUE
: number; STENCIL_FAIL
: number; STENCIL_FUNC
: number; STENCIL_INDEX8
: number; STENCIL_PASS_DEPTH_FAIL
: number; STENCIL_PASS_DEPTH_PASS
: number; STENCIL_REF
: number; STENCIL_TEST
: number; STENCIL_VALUE_MASK
: number; STENCIL_WRITEMASK
: number; STREAM_COPY
: number; STREAM_DRAW
: number; STREAM_READ
: number; SUBPIXEL_BITS
: number; SYNC_CONDITION
: number; SYNC_FENCE
: number; SYNC_FLAGS
: number; SYNC_FLUSH_COMMANDS_BIT
: number; SYNC_GPU_COMMANDS_COMPLETE
: number; SYNC_STATUS
: number; TEXTURE
: number; TEXTURE0
: number; TEXTURE1
: number; TEXTURE10
: number; TEXTURE11
: number; TEXTURE12
: number; TEXTURE13
: number; TEXTURE14
: number; TEXTURE15
: number; TEXTURE16
: number; TEXTURE17
: number; TEXTURE18
: number; TEXTURE19
: number; TEXTURE2
: number; TEXTURE20
: number; TEXTURE21
: number; TEXTURE22
: number; TEXTURE23
: number; TEXTURE24
: number; TEXTURE25
: number; TEXTURE26
: number; TEXTURE27
: number; TEXTURE28
: number; TEXTURE29
: number; TEXTURE3
: number; TEXTURE30
: number; TEXTURE31
: number; TEXTURE4
: number; TEXTURE5
: number; TEXTURE6
: number; TEXTURE7
: number; TEXTURE8
: number; TEXTURE9
: number; TEXTURE_2D
: number; TEXTURE_2D_ARRAY
: number; TEXTURE_3D
: number; TEXTURE_BASE_LEVEL
: number; TEXTURE_BINDING_2D
: number; TEXTURE_BINDING_2D_ARRAY
: number; TEXTURE_BINDING_3D
: number; TEXTURE_BINDING_CUBE_MAP
: number; TEXTURE_COMPARE_FUNC
: number; TEXTURE_COMPARE_MODE
: number; TEXTURE_CUBE_MAP
: number; TEXTURE_CUBE_MAP_NEGATIVE_X
: number; TEXTURE_CUBE_MAP_NEGATIVE_Y
: number; TEXTURE_CUBE_MAP_NEGATIVE_Z
: number; TEXTURE_CUBE_MAP_POSITIVE_X
: number; TEXTURE_CUBE_MAP_POSITIVE_Y
: number; TEXTURE_CUBE_MAP_POSITIVE_Z
: number; TEXTURE_IMMUTABLE_FORMAT
: number; TEXTURE_IMMUTABLE_LEVELS
: number; TEXTURE_MAG_FILTER
: number; TEXTURE_MAX_LEVEL
: number; TEXTURE_MAX_LOD
: number; TEXTURE_MIN_FILTER
: number; TEXTURE_MIN_LOD
: number; TEXTURE_WRAP_R
: number; TEXTURE_WRAP_S
: number; TEXTURE_WRAP_T
: number; TIMEOUT_EXPIRED
: number; TIMEOUT_IGNORED
: number; TRANSFORM_FEEDBACK
: number; TRANSFORM_FEEDBACK_ACTIVE
: number; TRANSFORM_FEEDBACK_BINDING
: number; TRANSFORM_FEEDBACK_BUFFER
: number; TRANSFORM_FEEDBACK_BUFFER_BINDING
: number; TRANSFORM_FEEDBACK_BUFFER_MODE
: number; TRANSFORM_FEEDBACK_BUFFER_SIZE
: number; TRANSFORM_FEEDBACK_BUFFER_START
: number; TRANSFORM_FEEDBACK_PAUSED
: number; TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
: number; TRANSFORM_FEEDBACK_VARYINGS
: number; TRIANGLES
: number; TRIANGLE_FAN
: number; TRIANGLE_STRIP
: number; UNIFORM_ARRAY_STRIDE
: number; UNIFORM_BLOCK_ACTIVE_UNIFORMS
: number; UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
: number; UNIFORM_BLOCK_BINDING
: number; UNIFORM_BLOCK_DATA_SIZE
: number; UNIFORM_BLOCK_INDEX
: number; UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
: number; UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
: number; UNIFORM_BUFFER
: number; UNIFORM_BUFFER_BINDING
: number; UNIFORM_BUFFER_OFFSET_ALIGNMENT
: number; UNIFORM_BUFFER_SIZE
: number; UNIFORM_BUFFER_START
: number; UNIFORM_IS_ROW_MAJOR
: number; UNIFORM_MATRIX_STRIDE
: number; UNIFORM_OFFSET
: number; UNIFORM_SIZE
: number; UNIFORM_TYPE
: number; UNPACK_ALIGNMENT
: number; UNPACK_COLORSPACE_CONVERSION_WEBGL
: number; UNPACK_FLIP_Y_WEBGL
: number; UNPACK_IMAGE_HEIGHT
: number; UNPACK_PREMULTIPLY_ALPHA_WEBGL
: number; UNPACK_ROW_LENGTH
: number; UNPACK_SKIP_IMAGES
: number; UNPACK_SKIP_PIXELS
: number; UNPACK_SKIP_ROWS
: number; UNSIGNALED
: number; UNSIGNED_BYTE
: number; UNSIGNED_INT
: number; UNSIGNED_INT_10F_11F_11F_REV
: number; UNSIGNED_INT_24_8
: number; UNSIGNED_INT_2_10_10_10_REV
: number; UNSIGNED_INT_5_9_9_9_REV
: number; UNSIGNED_INT_SAMPLER_2D
: number; UNSIGNED_INT_SAMPLER_2D_ARRAY
: number; UNSIGNED_INT_SAMPLER_3D
: number; UNSIGNED_INT_SAMPLER_CUBE
: number; UNSIGNED_INT_VEC2
: number; UNSIGNED_INT_VEC3
: number; UNSIGNED_INT_VEC4
: number; UNSIGNED_NORMALIZED
: number; UNSIGNED_SHORT
: number; UNSIGNED_SHORT_4_4_4_4
: number; UNSIGNED_SHORT_5_5_5_1
: number; UNSIGNED_SHORT_5_6_5
: number; VALIDATE_STATUS
: number; VENDOR
: number; VERSION
: number; VERTEX_ARRAY_BINDING
: number; VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
: number; VERTEX_ATTRIB_ARRAY_DIVISOR
: number; VERTEX_ATTRIB_ARRAY_ENABLED
: number; VERTEX_ATTRIB_ARRAY_INTEGER
: number; VERTEX_ATTRIB_ARRAY_NORMALIZED
: number; VERTEX_ATTRIB_ARRAY_POINTER
: number; VERTEX_ATTRIB_ARRAY_SIZE
: number; VERTEX_ATTRIB_ARRAY_STRIDE
: number; VERTEX_ATTRIB_ARRAY_TYPE
: number; VERTEX_SHADER
: number; VIEWPORT
: number; WAIT_FAILED
: number; ZERO
: number; prototype
: WebGL2RenderingContext }
Constructor parameters of the {@link UniversalAPIAuthError} class.